Lua処理系コード読み(9) Proto

lobject.h

/*
** Function Prototypes
*/
typedef struct Proto {
  CommonHeader;
  TValue *k;  /* constants used by the function */
  Instruction *code;
  struct Proto **p;  /* functions defined inside the function */
  int *lineinfo;  /* map from opcodes to source lines */
  struct LocVar *locvars;  /* information about local variables */
  TString **upvalues;  /* upvalue names */
  TString  *source;
  int sizeupvalues;
  int sizek;  /* size of `k' */
  int sizecode;
  int sizelineinfo;
  int sizep;  /* size of `p' */
  int sizelocvars;
  int linedefined;
  int lastlinedefined;
  GCObject *gclist;
  lu_byte nups;  /* number of upvalues */
  lu_byte numparams;
  lu_byte is_vararg;
  lu_byte maxstacksize;
} Proto;

Lua関数クロージャの静的なデータ部分。codeがVM命令列の並ぶ実際動くコード部分。他色々。

test